BRITISH BORDERS TANOA LIFE PRIVATE BETA IS RELEASED!

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Waffle

Developer
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Waffle last won the day on October 1

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About Waffle

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    Regular Poster
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  • Birthday 21/01/00
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    Independent

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  1. Good afternoon community members I'm glad to announce that the mission is currently being compiled and uploaded for testing purposes! Private Beta 1.0 Release Date: 6pm 05/10/2017
  2. ARMA 3 Beta Build Progress Current Team: Waffle - Senior Developer Aron - Junior Developer Jared - Junior Developer Marshall - Map Editor / Texture Designer Maverick - Map Editor / Config Management Please note: If you are interested in joining the Development Team you must contact@Maverickvia the website or our Teamspeak 3 server.
  3. As of now the server is pretty closed to be released to all active Donators & Patrons some minor bug fixes and we're ready. I hope you guys are too!
  4. @Dandy, The current state of the system allows you to use apostrophes (') and up to 3 words: so having a name like: Waffle O' Fisher is completely acceptable. However gang names are not. Hope this message clears this up. Anymore questions feel free to respond.
  5. @Benedikz, A court system is already been decided on, too late! Waffle, Senior Developer
  6. @eye4567this is how the logs it self will look like. Those will only be accessed by Staff. If this would become available for Judges this wouldn't even be in-game and as a last resort. This information would be accessed on the BB Staff site.
  7. Hello, I'd like to state that a lot of game mechanics are being logged to log files myself in the future is going to look in to having a system where the judge can see the parties involved logs. These logs would state things like: Hid Weapon, Pulled out Weapon, Withdrawed £5000, Unlocked Car, Lockpicked "Name"'s Car, etc.... I can not confirm that these logs will be available to Judges. Waffle, Senior Developer
  8. I get your point but for example the Apex DLC Map Content isn't free for everyone to use you can only load them if you've paid that DLC. We also need to respect Bohemia and can't just find a work around since in my opinion its disrespectful towards their Development Team, they spent massive amounts of time to create these assets not just to get used by everyone. I don't think anyone would like it when your work is used by anyone who feels like it while you set up some requirements. The guns, vans, clothes, mines will not be used if they include the requirement of needing to have purchased the DLC. They will be accessible to everyone who owns the DLC in the shops. Waffle, Senior Developer
  9. I love to see these additions to the game. I feel like they're slightly made for Life Servers but it's a paid DLC (for as far as I heard). This would mean that not everyone could access these items. Which makes it in a way hard to implement it. I hope some of it is free-access like the USS Freedom from Jets. Waffle, Senior Developer
  10. Tanoa Life Beta 1.0 Enters Testing Between the night of the fourth of August and the morning of the fifth our Tanoa Life Mission will go in to Beta Testing for all Patrons and Donators. This decision has been made by the Development Team & The Board due to testing being a definite requirement before a public release and too leave the Development Team a window to fix any encountered bugs. We want all of the Patrons and Donators to actually try and break the mission because the only way to make a stable mission is by trying to break it. Staff and Developers will be setting up scenarios to test out our systems. All acquired items, skills, licences, property, etc. during this phase in the development will be kept on the public release except if there is a major bug in one of our systems that would unbalance the mission. To encourage you guys to find and actively report bugs rewards will be handed to everyone who reports a bug. The mission is almost in a stage where it's playable and enjoyable. We can create the most crazy system but the main core functionality of a life server is still the role play so most of the fun will depend on you guys! We can only create what the community wants to use in role play situations. The bug rewards: Minor Bugs - £100 Medium Bugs - £500 Big Bugs - £1000 Game Breaking Bugs - £2500 After public release information: Well, a lot of information about what is going to happen after the release isn't out there. I'll briefly explain. We want to give our developers freedom. They still develop in there free time it might as well be fun and motivational for them so each developer will focus on what they enjoy to do. I will put a road map in an announcement on a later date. We would like to thank all member for their continued support and look forward to seeing some of you on the server. Waffle, Senior Developer
  11. @Benedikz 1. Indicators There are a few problems with these scripts. First of all if we create this it will be better our Development is know for pushing the limits of Arma Development. The problem with ideas is you need to map them out as best as you can for example: Having a lot of lights on Law Enforcement Vehicles looks awesome and sounds awesome the problem is that this affects everyone else as well. The way this works is a light gets created at the specified at that specific point but loops which means all members near need to render those lights having 25 people riding behind each other in Georgetown using their indicators would be a disaster due to frames lowering which will result in a lot of collisions. I do like the idea and the team will look in to it but for now you'll need to use your hands like on a bike . Another problem is that not everyone uses a qwerty keyboard. 2. Placeables Placeables will be introduced at a later stage of development but will be limited to factions. Giving players to place objects everywhere would result in a major problem for the staff team and other people, for example seeing the object move in front of you means it is actually physically there for everyone. So trying to place an object on the road and someone just passing at that point or even accidentally hitting someone would result in instant killing anything and believe me it would be abused. Waffle, Senior Developer
  12. Hello Pope, Hexagons will never be implemented in the mission due to the unrealistic nature of them. This is considered by many to be a form of meta-gaming that would offer significant advantage to gangs who are, e.g. Fleeing the police, Gang member being abducted and the ability to know exactly where he is. A basic system will be created straight after release within 3 days it should be released and live on the server. Waffle, Senior Developer
  13. Helllo fellow members, As promised I'll be sharing some nice eye-candy for all of you today. Licence App: The Garage: Crafting / Processing: Real Estate: Skills App: Fuel Pumps: Police Uniform: Foot Note: I hoped you enjoyed these pictures. I can't wait to see all of you enjoy the systems the developers made with a lot of effort to give you guys the best experience out there. This isn't all of our systems being showcased, this is a small part of the mission I wanted to share with everyone and remember Good Luck and Have Fun! Waffle, Senior Developer
  14. Dear members, Unfortunately a system to create & manage gangs is not in development at this stage right before release. This system will be developed in the future. Of course I'm not stopping anyone from teaming up . But for now an official system for gangs is not being developed and has no set release date. After development our Team will sit down and discuss the course of development for after release. Anyway enjoy the release and believe me this won't stop or hinder any gang. Feel free to advertise and recruit members for your gang. NOTE: A smaller system (non persistent) will be developed after release Waffle, Senior Developer

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